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Alan Wake 2's PC system requirements are hefty, with an RTX2060 minimum

I sleep

Alan Wake 2 is out in a little under a week, and Remedy have just announced its PC system requirements. Things I learned: I probably can't play Alan Wake 2.

The requirements were shared the traditional way, with an image you have to click to embiggen on X (formerly Twitter):

The minimum requirements, needed to run the game on "Low" graphics at 1080p at 30fps, asks for a GeForce RTX2060 or Radeon RX 6600 with an Intel i5-7600K or AMD equivalent and 16GB of RAM. For those writing my biography, I currently have a GeForce GTX 1660, so I guess I won't be experiencing either the big moods or bad gunfights until I invest in an upgrade.

If you're looking for a more pleasant 1080p on medium settings at 60fps, you'll need a GeForce RTX 3070/Radeon RX6700 XT and a Ryzen 7 3700X or Intel equivalent. There's a completely separate set of requirements if you want ray tracing, too.

In a recent interview, Remedy's Thomas Puha argued that "discourse about resolutions and frame rates and everything is getting a bit out of hand." His point was that different games benefit from different frame rates, and the raw numbers shouldn't be judged in isolation. Maybe I will test this point by playing Alan Wake 2 at 12 frames per second.

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Alan Wake 2

PS5, Xbox Series X/S, PC

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Graham Smith

Deputy Editorial Director

Rock Paper Shotgun's former editor-in-chief and current corporate dad. Also, he continues to write evening news posts for some reason.

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